One of the things I used to like to do in my spare time was tinker with MUDs. It’s been a long time since I last played with them. I used to have a pretty extensive set of scripts for Dragon’s Gate, back when I played and programmed for it. I even had a plugin I wrote for zMud.
These days my primary machine is a Mac. I had searched a few times for Mac MUD clients and hadn’t really found anything good. When I started playing around on Shattered Isles I saw they recommended Mudlet. I had never found it before when I was doing my searches so I thought I’d give it a try.
I’m pleasantly surprised with Mudlet. It provides a pretty robust set of features and is easily programmable with Lua. One of the features it touted was a mapper. I’m big in to mapping, particularly if it can help with getting around MUDs. Obviously, I wanted a mapper for Shattered Isles.
The fruits of that labor are now available on the Shattered Isles forum. As I add new features I’ll attempt to keep the post up-to-date. I’ve recently added the ability for it to download updates to maps and the script. At some point I’m hoping we’ll be able to set up SI so it will auto-download the scripts (and maps?) to the players. We’ll see!